Öppna denna publikation i ny flik eller fönster >>Visa övriga...
2016 (Engelska)Ingår i: Cursiv [publisher: Institut for Didaktik, Danmarks Pædagogiske Universitetsskole, Aarhus Universitet, DK], ISSN 1901-8878, E-ISSN 1901-8886, Vol. 18, s. 177-188Artikel i tidskrift (Refereegranskat) Published
Abstract [en]
Fingu is a game and a game platform using virtual manipulatives designed to help children develop competence and fluency with basic number combinations. We present results from an intervention lasting for seven to nine weeks, in which 82 children (5, 6, and 7 years old) were allowed to play the game as part of their ordinary preschool or school activities. The results showed significant positive differences between pre- and post-tests in four arithmetic measures, with moderate to large effect sizes. In contrast, most differences between post-tests and delayed post-tests were non-significant, with low or no effect sizes.
Nyckelord
Number sense, math games, virtual manipulatives, arithmetic competence
Nationell ämneskategori
Utbildningsvetenskap
Identifikatorer
urn:nbn:se:hkr:diva-15776 (URN)
Forskningsfinansiär
Vetenskapsrådet, 721-2009-5996
2016-08-242016-08-242025-02-18Bibliografiskt granskad