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  • 1.
    Soneson, Thore
    Kristianstad University, School of Health and Society, Avdelningen för Design och datavetenskap.
    Video 2016: kompendium sammanställt under filmprojekt för kompetenshöjande åtgärder mars tom oktober 2016 vi[d] Kristianstads högskola2016Report (Other (popular science, discussion, etc.))
  • 2.
    Soneson, Thore
    et al.
    Kristianstad University, Faculty of Business, Avdelningen för design.
    Johansson, Michael
    Kristianstad University, Faculty of Business, Avdelningen för design.
    ‘Wanderlost’: a participatory art and design endeavor2018In: Mediterranean cities and island communities: smart, sustainable, inclusive and resilient / [ed] Anastasia Stratigea & Dimitris Kavroudakis, Cham: Springer, 2018, p. 135-160Chapter in book (Other academic)
    Abstract [en]

    Wanderlost’ addresses the growing complexity of life in today’s city spaces and the imminent challenges to the development of the urban environment. It delineates experiences gained from a project’s work, which incorporated workshops, artists’ collaborations, interactive participatory setups in public, theatre and performance spaces. It is a result of two public workshops in the end of the four-year-long period in the People Smart Sculpture (PS2) framework in the cities of Kristianstad and Copenhagen, with public events in April/May 2017 and October 2017. In this article we discuss how the project was prepared, set-up and implemented. We call this storyworld ‘Wanderlost’, developed from the project CubeX “The Journey to Abadyl”. We describe this work in the sections Collaboration, Research and Methods to show how we draw knowledge, methods and research from our work in the collaborative network PRAMnet in developing participatory concepts using a virtual city, the city of Abadyl as a backdrop. We put forward our models for engaging participation in a storyworld to imagine the world and our relations anew. We conclude that the ‘Wanderlost’ concept and project can be reused and re-situated in other contexts and environments; keeping the fundamental three formats with a digitally mediated tool, physical guides and explorative walks and a map of amusing and provoking artworks as a matrix.

  • 3.
    Soneson, Thore
    et al.
    Kristianstad University, Faculty of Business, Avdelningen för design.
    Johansson, Michael
    Kristianstad University, Faculty of Business, Avdelningen för design.
    Bruce, Barbro
    Kristianstad University, Faculty of Education, Avdelningen för utbildningsvetenskap inriktning grundskola, gymnasium och specialpedagogik.
    Ahlqvist, Kerstin
    Kristianstad University, Faculty of Education, Avdelningen för utbildningsvetenskap inriktning grundskola, gymnasium och specialpedagogik. Kristianstad University, Faculty of Education, Forskningsmiljön Forskning Relationell Pedagogik (FoRP).
    Siotis Ekberg, Camilla
    Kristianstad University, Faculty of Health Science, Research Environment Children's and Young People's Health in Social Context (CYPHiSCO). Kristianstad University, School of Education and Environment, Avdelningen för Psykologi.
    VR situated simmulations2019In: DLI 2019: 4th EAI International Conference on Design, Learning & Innovation, 2019Conference paper (Refereed)
    Abstract [en]

    In this paper we discuss our experiences developing mediated learning situations in a VR-filmed context. This requires solutions where co-design and innovative teams with knowledge and skills from different areas join forces. Here we try to make use of previous projects in collaborative design to develop forms for mediated learning situations in a VR-based context. We design a process where stakeholders in different roles are engaged in all or some parts of the pro-cess in which learning occurs, from scriptwriting for interactive media to creating and editing the case studies in an interactive VR format to in the end having stu-dents experience, discuss and evaluate them. The cases we employ are developed from the need for more experience-based knowledge in the field of Work Inte-grated Learning (WIL).

    The full text will be freely available from 2020-02-28 10:00
1 - 3 of 3
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