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  • 1.
    Cappelen, Birgitta
    et al.
    Oslo School of Architecture and Design.
    Andersson, Anders-Petter
    Kristianstad University, School of Health and Society, Avdelningen för Design och datavetenskap.
    Co-created staging: situating installations2011In: Interactive Media Arts Conference, IMAC2011, Re-new digital arts festival / [ed] Ass. Prof. Morten Søndergaard, ArT / Aalborg University, Copenhagen, 2011Conference paper (Refereed)
    Abstract [en]

    Staging is the creative act of showing something to an audience.When staging, the artist choose and create the context, situationand structure of the presented object, play or installation. The chosen context and situation provide background for the audience interpretations. Meaning is co-created between the artist and audience, based on the cultural and individual understanding of the context and situation. The term installation is open, ambiguous and undefined. One does not completely know what to expect and where to find an installation. It is open towards many interpretations. In this paper we present how we worked with staging of two interactive installations in different exhibition situations, to provoke and motivate different interpretations, expectations and interactions. We argue for staging as a communicative strategy to attract and motivate diverse audiences and user groups to collaborate and co-create through interpretation and interaction. Further we argue that installations have to be open to many possible structures, interpretations, interaction forms and roles the user can take, and shift betweendynamically. When the user dynamically restructure, shift rolesand thereby re-situate the installation, the user is a co-creator in the staging act. We call this dynamic staging.

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  • 2.
    Cappelen, Birgitta
    et al.
    Oslo School of Architecture and Design.
    Andersson, Anders-Petter
    Kristianstad University, School of Health and Society.
    Design for co-creation with interactive montage2011In: Proceedings, 4th Nordic Design Research Conference, Nordes2011, School of Art and Design, Aalto University, Helsinki, Finland
May 29th - June 1st, 2011: Making Design Matter / [ed] Jung-Joo Lee, School of Art and Design, Aalto University, 2011Conference paper (Refereed)
    Abstract [en]

    Montage in cinema means to mount images andsounds from different sources, that are interpreted together and whose oppositions drive the storyfurther. In this paper we develop the montage concept further for co-creation in interactive, tactile, spatial cross-media. As case we use the design of the interactive, tangible, cross-media installation ORFI. ORFI is developed to facilitate collaboration and co-creation between children with severe disabilities and their care persons. In this paper we focus on how we have designed for interactive montage. We present two main types of interactive montage, close and shifted in three dimensions (spatial, temporal and actorial). With the first we mean spatial and temporal closeness, depending on the roles users take and the interpretations they make. With shifted we mean how to use spatial and temporal shifting and distance between the media elements in space and over time, depending on the users’ roles and interpretations. All this to encourage co-creation over time, between a variety of users in different situations.

  • 3.
    Cappelen, Birgitta
    et al.
    Oslo School of Architecture and Design.
    Andersson, Anders-Petter
    Kristianstad University, School of Health and Society.
    Expanding the role of the instrument2011In: Proceedings of the International Conference on New Interfaces for Musical Expression, 30 May - 1 June 2011, Oslo, Norway / [ed] Alexander Refsum Jensenius, Rolf Inge Godøy, Oslo University, Oslo, 2011, p. 511-514Conference paper (Refereed)
    Abstract [en]

    The traditional role of the musical instrument is to be the working tool of the professional musician. On the instrument the musician performs music for the audience to listen to. In this paper we present an interactive installation, where we expand the role of the instrument to motivate musicking and co-creation between diverse users. We have made an open installation, where users can perform a variety of actions in several situations. By using the abilities of the computer, we have made an installation which can be interpreted to have many roles. It can both be an instrument, a co-musician, a communication partner, a toy, a meeting place and an ambient musical landscape. The users can dynamically shift between roles, based on their abilities, knowledge and motivation.

     

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    fulltext
  • 4.
    Cappelen, Birgitta
    et al.
    Oslo School of Architecture and Design.
    Andersson, Anders-Petter
    Malmö högskola.
    From designing objects to designing fields: from control to freedom2003In: Digital Creativity, ISSN 1462-6268, E-ISSN 1744-3806, Vol. 14, no 2, p. 74-90Article in journal (Refereed)
    Abstract [en]

    In this paper we want to explore Field as a concept and as a metaphor for understanding interactive systems. By interactive systems we mean both systems and artworks, where the user by interacting changes the course of events. We intend to show why we need new terms and why we consider Field to be a fruitful concept and term. Further we will show how the Field concept changes both our understanding of what we do as designers and composers and how we acknowledge our audience. We will exemplify the design consequences of the Field concept by going through some design considerations we made when designing the audio tactile installation Mufi.

  • 5.
    Palmsköld, Hugo
    Kristianstad University, Faculty of Education, Avdelningen för humaniora.
    Utopier: abstrakta sammanhang2019In: Olle Bærtling - visionär och strateg / [ed] Annelie Tuveros, Halmstad: Hallands Konstmuseum , 2019, p. 36-55Chapter in book (Other academic)
    Abstract [sv]

    Målaren och skulptören Olle Bærtling (1911-1981) skildras dels i ett europeiskt sammanhang rörande den abstrakta konstens framväxt, dels i egenskap av skapare av storskaliga, utopiska projekt.

  • 6.
    Thelander, Joakim
    Kristianstad University, School of Health and Society.
    Drevs av ångest och förtvivlan: berömda konstnärer del 4: Vincent van Gogh2012In: Allt om Historia, ISSN 1653-3224, no 11, p. 48-51Article in journal (Other (popular science, discussion, etc.))
  • 7.
    Thelander, Joakim
    Kristianstad University, School of Health and Society.
    Geniet lät elever göra grovjobbet: berömda konstnärer del 2: Rafael2012In: Allt om Historia, ISSN 1653-3224, no 9, p. 48-51Article in journal (Other (popular science, discussion, etc.))
  • 8.
    Thelander, Joakim
    Kristianstad University, School of Health and Society.
    Mästaren skapade en ny konststil: berömda konstnärer del 5: Monet2012In: Allt om Historia, ISSN 1653-3224, no 12, p. 50-53Article in journal (Other (popular science, discussion, etc.))
  • 9.
    Thelander, Joakim
    Kristianstad University, School of Health and Society.
    Porträttmästaren blev bankrutt: berömda konstnärer del 3: Rembrandt2012In: Allt om Historia, ISSN 1653-3224, no 10, p. 48-51Article in journal (Other (popular science, discussion, etc.))
  • 10.
    Thelander, Joakim
    Kristianstad University, School of Health and Society.
    Smärtan blev hennes drivkraft: berömda konstnärer del 1: Frida Kahlo2012In: Allt om historia, ISSN 1653-3224, no 8, p. 50-53Article in journal (Other (popular science, discussion, etc.))
  • 11.
    Thelander, Joakim
    Kristianstad University, School of Health and Society.
    Vågad målare retade sin samtid: berömda konstnärer del 6: Caravaggio2012In: Allt om Historia, ISSN 1653-3224, no 13, p. 54-57Article in journal (Other (popular science, discussion, etc.))
1 - 11 of 11
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