hkr.sePublikationer
Ändra sökning
RefereraExporteraLänk till posten
Permanent länk

Direktlänk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Gaming and toxicity in Overwatch
Högskolan Kristianstad, Fakulteten för hälsovetenskap, Avdelningen för samhällsvetenskap.ORCID-id: 0000-0003-1021-7409
2019 (Engelska)Konferensbidrag, Poster (med eller utan abstract) (Övrigt vetenskapligt)
Abstract [en]

The phenomenon of toxicity, which in this context refers to aggressive, harassing and/or insulting communication and behavior in online gaming, is a well-known problem in the gaming industry. The purpose of this study is to describe and analyze the discourse about toxicity in online forums about the first person shooter game Overwatch. How is toxicity described in the online forums? What themes can be identified in the forums? What experiences of toxicity are discussed, and what explanations are offered in the forums? Thus, it is a qualitative study of the discourse about toxicity in Overwatch in the online forums about the game. The empirical material consist of approximately 150 pages of downloaded forum discussions, from the period 2017-2018. In the forum discussions, several analytical dimensions may be discerned. The concepts of anonymity and social deindividuation are often highlighted and regarded as important explanative factors by the participants in the forums. Due to the inherent anonymity in online gaming, it is argued that players may engage in aggressive and harassing behavior, which they normally would not do in face-to-face interaction. Another important dimension concerns what may be conceptualized as the normalization of toxic behavior. Sometimes, toxicity is described in the forums simply as a fact that players must learn to deal with: “Welcome to the internet” as one forum participant wrote. Other times, it is described as a problem that toxic practices are so widespread that they have a negative impact on the gaming experience. Finally, gender aspects of toxicity in online gaming are also discussed. Female gamers may sometimes be harassed by players using words with sexual connotations, and by calling female gamers “bitch” or similar gendered derogatory remarks. 

Ort, förlag, år, upplaga, sidor
2019.
Nationell ämneskategori
Sociologi
Identifikatorer
URN: urn:nbn:se:hkr:diva-22153OAI: oai:DiVA.org:hkr-22153DiVA, id: diva2:1577924
Konferens
Stockholm Criminology Symposium, Stockholm, June 10-12, 2019.
Tillgänglig från: 2021-07-05 Skapad: 2021-07-05 Senast uppdaterad: 2021-10-13Bibliografiskt granskad

Open Access i DiVA

fulltext(162 kB)153 nedladdningar
Filinformation
Filnamn FULLTEXT01.pdfFilstorlek 162 kBChecksumma SHA-512
48326990b65b6ce5ea2a5aec9873e5ede08dfecc0c23248894f8c4f85447d92c5d982eba29cad0b74d80a523bc9e0e6458b180a73faf54bfbce8cfd081b1c555
Typ fulltextMimetyp application/pdf

Övriga länkar

Gaming and toxicity in Overwatch

Sök vidare i DiVA

Av författaren/redaktören
Thelander, Joakim
Av organisationen
Avdelningen för samhällsvetenskap
Sociologi

Sök vidare utanför DiVA

GoogleGoogle Scholar
Totalt: 153 nedladdningar
Antalet nedladdningar är summan av nedladdningar för alla fulltexter. Det kan inkludera t.ex tidigare versioner som nu inte längre är tillgängliga.

urn-nbn

Altmetricpoäng

urn-nbn
Totalt: 767 träffar
RefereraExporteraLänk till posten
Permanent länk

Direktlänk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf